phaser

遊戲框架

var game;


var gameOptions = {
    gameWidth: 1000, 
    gameHeight: 800

}

window.onload = function() {    
     game = new Phaser.Game(gameOptions.gameWidth, gameOptions.gameHeight);
     game.state.add("TheGame", TheGame);
     game.state.start("TheGame");
}

var TheGame = function(){};

TheGame.prototype = {


     preload: function(){
          // game.load.spritesheet("tiles", "titlePath", tilesSize, tilesSize);
          // game.load.image("player", "playerPath"); 
     },


      create: function(){
        game.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL;
        game.scale.pageAlignHorizontally = true;
        game.scale.pageAlignVertically = true; 

      },

      update:function(){

      }

}