混合渲染

摘要

Hybrid Rendering 总纲。本页将讲述DirectML原理,结构设计及渲染实践。源码及相关工具,可参阅Github项目。

RTX 渲染管线概述

DirectML 实时渲染

...domains such as games and engines...
For reliable real-time, high-performance, low-latency, and/or resource-constrained scenarios...You can integrate DirectML directly into your existing engine or rendering pipeline.1

TensorRT/ NGX 实时渲染

NGX DNN models can interface with CUDA 10, the DirectX and Vulkan drivers, as well as take advantage of NVIDIA TensorRT...2