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#include <stdlib.h>
typedef struct { int val; struct * next; } node;
node* createNode() { node *ret = (node*)malloc(sizeof(node)); ret->val = 0; ret->next = NULL; return ret; }
void del(node *head, int a) { if(head->next->val == a) return; node *pre = head; node *p = head->next; while(p->next) { if(p->next->val == a) { pre->next = p->next; free(p); return ; } p = p->next; pre = pre->next; } return ; }
int main() { node *head = createNode(); node *tail = head; for(int i = 0; i < 10; ++i) { node *p = createNode(); p->val = i+1; tail->next = p; tail = tail->next; } del(head, 2); node *p = head->next; while(p) { printf("%d ",p->val); p = p->next; } return 0; }
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