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#include <conio.h> #include <windows.h> using namespace std;
int n,mid=100,dif,headx,heady,flag,score; int bx[]={0,-1,1,0,0}, by[]={0,0,0,-1,1}; int dox[15][15], doy[15][15], upx[15][15], upy[15][15], End[15][15]; char che[15][15];
int () { int res=0; char ch; do { ch=getch (); switch (ch) { case 72 : res=1; break ; case 80 : res=2; break ; case 75 : res=3; break ; case 77 : res=4; break ; default : break ; } } while (!res) ; return res; }
void Clean () { system ("cls"); return ; }
void Out () { HANDLE hout=GetStdHandle(STD_OUTPUT_HANDLE); Clean (); printf ("Your score : %dn",score); for (int i=1;i<=n;i++) printf("__"); puts (""); for (int i=1;i<=n;i++) { printf ("|"); for (int j=1;j<=n;j++) { if (che[i][j]=='@') { SetConsoleTextAttribute(hout,FOREGROUND_INTENSITY|FOREGROUND_RED); printf("%c",che[i][j]); SetConsoleTextAttribute(hout,FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE); printf("|"); } else if (che[i][j]=='#') { SetConsoleTextAttribute(hout,FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE); printf("%c",che[i][j]); SetConsoleTextAttribute(hout,FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE); printf("|"); } else if (che[i][j]=='+') { SetConsoleTextAttribute(hout,FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN); printf("%c",che[i][j]); SetConsoleTextAttribute(hout,FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE); printf("|"); } else printf("%c|",che[i][j]); } puts (""); for (int j=1;j<=n;j++) printf("__"); puts (""); } }
void Food () { int x,y; do { x=rand()%n+1; y=rand()%n+1; } while (che[x][y]!=' '); che[x][y]='+'; return ; }
void Be () { puts ("input a number which as the length of chessboard."); puts ("warning !!! the number should smaller than ten."); scanf ("%d",&n); Clean (); puts ("Enter a number(1~10) to determine the difficulty of the game."); puts ("The time interval is the input number *100ms."); scanf("%d",&dif); mid*=dif; for (int i=1;i<=n;i++) for (int j=1;j<=n;j++) che[i][j]=' '; int x=rand()%n+1, y=rand()%n+1; che[x][y]='@'; End[x][y]=1; headx=x; heady=y; flag=rand()%4+1; do { x=headx+bx[flag]; y=heady+by[flag]; if (x && y && x<=n && y<=n) break ; flag=(flag+1)%4; if (!flag) flag=1; } while (1) ; Food (); Out (); }
void is_fail (int x,int y) { if (!x || !y || x>n || y>n || (che[x][y]!=' ' && che[x][y]!='+')) { puts ("Emnnnnnn......"); puts ("Game Over"); system ("pause"); exit(0); } return ; }
void Eat (int x,int y) { score+=10-dif+1; che[x][y]='@'; che[headx][heady]='#'; upx[headx][heady]=x; upy[headx][heady]=y; dox[x][y]=headx; doy[x][y]=heady; headx=x; heady=y; Food (); }
void Go (int x) { int tox=headx+bx[x], toy=heady+by[x]; is_fail (tox,toy); if (che[tox][toy]=='+') Eat (tox,toy); else { upx[headx][heady]=tox; upy[headx][heady]=toy; dox[tox][toy]=headx; doy[tox][toy]=heady; che[headx][heady]='#'; che[tox][toy]='@'; headx=tox; heady=toy; while (!End[tox][toy]) { int nowx=dox[tox][toy]; int nowy=doy[tox][toy]; if (End[nowx][nowy]) { che[nowx][nowy]=' '; End[nowx][nowy]=0; End[tox][toy]=1; break ; } tox=nowx; toy=nowy; } } Out (); return ; }
void Move () { double l=clock (); int tim=1; while ((tim=(clock()-l<mid)) && !kbhit ()) ; if(!tim) { Go (flag); return ; } int want=Get (); if (want==1 && flag==2) return ; if (want==2 && flag==1) return ; if (want==3 && flag==4) return ; if (want==4 && flag==3) return ; flag=want; Go (flag); return ; }
int main () { srand (time(0)); Be (); while (1) Move (); }
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