unity-c#关键字不能用来做变量名

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abstract const extern int out short typeof
as continue false interface override sizeof uint
base decimal finally internal params stackalloc long
bool default fixed is private static unchecked
break delegate float lock protected string unsafe
byte do for long public struct ushort
case double foreach namespace readonly switch using
catch else goto new ref this virtual
char enum if null retrun throw void
checked event implicit object sbyte true volatile
class explicit in operator sealed try while

关键字不能被用来做变量名或者其他形式的标识符,除非以@字符开始。
所有C#关键字全部由小写字母组成